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  • Download World of Tanks Test Server. World of Tanks test server When will the World of Tanks test server be opened?

    Download World of Tanks Test Server.  World of Tanks test server When will the World of Tanks test server be opened?

    It is good practice for any addition to a multiplayer game to undergo preliminary debugging in a narrow circle of people - supertesters or the like. The World of Tanks project has taken a slightly different path - before the release of any update, it is tested for quite a long time on a separate server, which anyone can access. So today we will look at what a World of Tanks test server is and what features should be taken into account when playing on it.

    The opening of a test server is announced several weeks after the announcement of a particular update. After opening, anyone can download the world of tanks client (test client) and install it. Attention - the test and production clients of the game are completely independent applications and must be installed in different folders. When downloading the test client, it will not be possible to upload only the patch files - you need the entire game, so be prepared to provide the necessary space on your hard drive. After the test client is installed, you can launch it and start testing World of Tanks for new products. What you need to know first of all - spare your nerves and time, do not try to log into the test server in the first few days after it opens. A place in the queue in the second ten thousand and several hours of waiting are guaranteed to you (provided that you don’t get thrown to the end of the queue again). On the third or fourth day you can safely come in and play.

    You should log in using your personal data - you do not need to create a new account. Accordingly, your nickname will remain in the game, only with the addition of a small prefix indicating that you are on the test server. The main “trick” of this server is that in addition to the opportunity to get acquainted with new games, the test server World of

    Tanks gives you the opportunity to drive almost any car. When you first log in to your test account, the following is listed:

    100,000,000 silver;
    100,000,000 free experience;
    20,000 gold.

    Accordingly, you decided to upgrade Soviet medium tanks, but you don’t know what to expect on top-end vehicles (the forum and VODs are a good thing, but you want to try it yourself). Go to the test server, open all the tanks you need for free experience, buy them and calmly test this or that sample. Another situation is buying a premium tank - no one wants to shell out real money for a pig in a poke. The test server allows you to evaluate this or that premium device, after which it will be much easier to choose a car.
    The second important point that must be taken into account is that 100 million silver is burning everyone’s pockets, so on the test server fully researched top configurations of vehicles, pumped up to the brow with the most expensive consumables and ammunition, go into battle. Everyone on the test server shoots gold, so this needs to be taken into account when evaluating a particular tank model.

    The next point is that most players are eager to play on top technology, so finding partners for levels 5-7 may be a problem. The World of Tanks test server is international - you can meet representatives of all clusters from European to Asian.
    After some time, the second version of the test server will be available - you can safely delete the first one and start downloading the new one. This usually happens a couple of weeks before the update is released. If it is content-based (new tanks or maps), then two stages are usually enough, in other cases (as was the case when introducing physics) there is a third stage of testing.
    After the release of the official update, the test server does not close automatically, but continues to exist for about a week. News about its closure usually appears on the portal and in the game client launcher.

    We present the first general test of update 1.1 with the campaign of personal combat missions “Second Front”, a branch of Polish tanks, new and updated maps and something else.

    Personal combat missions: “Second Front”

    The long-awaited new campaign of personal combat missions “Second Front” is already here. Three combat operations with different mission conditions and three new tanks as the main reward. This campaign will be a great challenge, and completing the tasks will be generously rewarded.

    “Second Front” will be available to all players. If you haven't completed the first campaign, you can complete both sets of objectives simultaneously. After the release of update 1.1, we plan to gradually open operations: the first will be available immediately, then the second will appear for those who completed it, and some time after the release, the third.

    Second Front is a new challenge for your gaming skills. In the three operations of this campaign, personal combat missions will have a different set of conditions:

    • First operation: you need to fulfill a certain condition for an unlimited number of battles (for example, inflict 10,000 units of damage for any number of battles). The tasks are cumulative and will require diligence.
    • Second operation: it is necessary to fulfill a certain condition in one battle. Very similar to the tasks from the first campaign: you will have to show how tough you can be in one battle.
    • Third operation: stability is a sign of mastery. You will have to show consistent results in a series of battles (for example, maintain a certain average damage in ten battles in a row).

    In the new campaign of personal combat missions there are no strict restrictions on vehicle classes. Instead, national associations will appear, on whose equipment it is necessary to perform tasks - one chain (15 tasks) in an operation for each of them. There are four in total:

    • Union: USSR and China.
    • Block: Germany and Japan.
    • Alliance: USA, UK and Poland.
    • Coalition: France, Sweden, Czechoslovakia and Italy.

    The reward within the “Second Front” will be three completely new vehicles with unique features. Here they are:

    British Tier VI tank destroyer Excalibur

    A car created as part of a British project known collectively as “Beetles” due to its unusual body shape.

    You will receive not only these cars, but also other in-game equipment, as well as a female crew.

    You can track the completion of tasks directly in battle using the key Tab or N. This feature will only be available for new missions within the Second Front, but we plan to add this feature for the first campaign as well.


    We will tell you more about the “Second Front” in a separate article.

    New cards

    Minsk

    The map is at the stage of final optimization and improvements. There may be performance issues with this card.

    As you know, Minsk is a special city for Wargaming, because the company was founded here. On the map, we recreated the city center of the early 1970s, changing some things to make the gameplay easier. If you have visited Minsk, you will recognize many places immediately. If not, just admire the cityscape and immerse yourself in the city's past!

    Studzianki

    This map is not based on any specific historical site. It was created based on the Battle of Studzianki and combines open spaces and points of confrontation. At the location you will find wide fields, a large amount of vegetation, small village buildings centered around a tall church. The central point of the map is a small brick factory, which will become an important strategic point during the battle.

    Changes to current maps

    Calm

    Many positions (including the aircraft carrier and serpentine road) have been redesigned. Fights on this map will become more fair.

    Siegfried Line

    The positions of the northern team are fortified on the map. Many points are reinforced with additional stones. The landscape has also changed.

    Mines

    The map required rebalancing because it gave the northern team a significant advantage: the left flank gave them easier and faster access to the central island. Using heat maps and statistics, we made this location more balanced and fair to the southern team.

    Provinces

    Now only Tier IV-VII vehicles can fight on this map. With minor modifications to help the southern team, the bulk of the changes should provide cover from fire at various positions.

    Industrial zone

    The map has been redesigned in HD quality, and its size has increased from 800x800 to 1000x1000 m. Changes have also been made that will improve the gameplay for all types of vehicles. In addition, the eastern part of the map has been completely redesigned.

    Before the release of update 1.1, we will publish a separate article with detailed information about the changes to each map.

    Polish branch of technology

    With the Polish map, Polish tanks will also appear in the game. It's time to get acquainted with the new technology branch: ten vehicles are ready to be tested in battle!

    We decided to add this nation as a sign of respect for the dedication and courage of the Polish people during two world wars, when Polish territory was at the very center of conflicts.

    The branch will start with light tanks at low levels, continue with STs at medium levels, and end with heavy tanks at high levels. Enter the game and test Polish vehicles in battle!

    List of changes to the general test

    New campaign of personal combat missions “Second Front”

    1. The new campaign consists of three operations:
      1. Excalibur (available immediately);
      2. Chimera (will become available after unlocking for order forms that will be credited on the evening of August 3);
      3. “Object 279 (p)” (will not be available on the general test).
    2. Each operation includes four task branches. Each branch is executed on machines of a certain association of nations (without reference to the type of equipment):
      • Union: USSR, China.
      • Block: Germany, Japan.
      • Alliance: USA, UK, Poland.
      • Coalition: France, Czechoslovakia, Sweden, Italy.
    3. Access to a new campaign is available immediately and does not depend on the results achieved in the first campaign. This way, the tasks of the two campaigns can be completed simultaneously.
    4. Each branch of the “Second Front” campaign has 15 combat missions: 14 can be completed in any order, and the 15th opens after completing all the previous ones (as in the first campaign).
    5. Each operation has its own characteristics of performing tasks:
      • Operation Excalibur: cumulative tasks. The condition is met for an unlimited number of battles (for example, inflict 10,000 damage over any number of battles).
      • Operation Chimera: the condition is fulfilled in one battle (as in the first campaign).
      • Operation "Object 279 (r)": the condition is met for a certain number of battles. If you fail, progress is reset and the task must be started again. This operation is not available on the general test.
    6. For completing each task, you are given a reward in the form of credits, equipment, etc. For completing the entire operation, you are given a unique car that cannot be obtained in any other way.
    7. Added progress for completing tasks in battle:
      • In version 1.1, progress will only work for a new campaign.
      • A detailed description of accepted tasks will appear in battle when you press Tab or N.
    8. There are now two indicators of personal combat missions in the Hangar, one for each campaign.
    9. Operations of the “Second Front” campaign will be opened sequentially after a certain period of time. Those who complete the operation before the next one appears will receive a unique emblem.
    10. The interface of the first campaign has been improved:
      • The home screen has been completely redesigned to allow both campaigns to be displayed on one screen.
      • The task card has been improved.
      • All elements are brought to a single form, taking into account the features of both campaigns.
      • New reward screens have been added for completing personal combat missions.
      • The display of tasks in battle by pressing the Tab key has been reworked.

    Graphic arts

    • Added the “Studzianki” map in the Polish setting.
    • Added map "Minsk".
    • The "Industrial Zone" map has been converted to HD and added to the game. Main changes:
      • The size has been increased from 800x800 to 1000x1000 m.
      • The eastern part of the map has been completely redesigned.
      • Balance and gameplay changes have been made.

    Balance changes have been made to the following maps:

    1. "Calm";
    2. "Siegfried Line";
    3. "Mines";
    4. "Province".

    Only Tier IV-VII vehicles will now be included in battles in the Provinces.

    • You can now change the appearance of all Tier IX vehicles.
    • The Wwise sound engine has been updated: critical errors in the sound system have been fixed, and new features have appeared to improve the sound in the game.

    Polish branch of technology

    A complete branch of Polish vehicles has been added, consisting of ten vehicles from Tier I to Tier X:

    1. 25TP KSUST II
    2. 40TP Habicha
    3. 45TP Habicha
    4. 53TP Markowskiego
    5. 50TP Tyszkiewicza
    6. 60TP Lewandowskiego

    Changes in vehicle parameters

    • Added the Object 279 Early tank (for testing by super testers).
    • Added IS-2M tank.
    • Added Chimera medium tank (for testing by super testers).
    • Added Excalibur tank destroyer (for testing by super testers).

    IX Object 430 Option II: displayed 4TDF engine power changed from 580 to 610 hp. pp., which corresponds to the actual one.

  • Run the installer, which will download and install a test version of the client 1.1 (4.83 GB for the SD version and an additional 1.74 GB for the HD version). When launched, the installer will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation location yourself.
  • If you have the previous test version installed, then 748 MB will be downloaded.
  • Please note: Installing in a folder containing legacy test client files may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before July 24, 23:59 (Moscow time) can take part in the test.
    • Due to the large number of tankers on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to join the server when it is free.
    • If the user changed the password after July 24, 23:59 (Moscow time), authorization on the test server will only be available using the password that was used before the specified time.
    • Payments are not processed on the test server.
    • This testing does not increase experience and credit earnings.
    • Achievements on the test server will not transfer to the main one.
    • During testing 1.1, the test servers undergo scheduled maintenance (25 minutes on each server, starting at 7:00 (Moscow time)).
    • Please note: the test server is subject to the same rules as the main game server. Consequently, there are penalties for violating these rules in accordance with the License Agreement.
    • The Help Center does not review requests related to the General Test.
    • We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

    World of Tanks. Second general test of update 1.0.1. The second stage of testing is almost entirely devoted to Italian tanks and the “Front Line”

    List of changes relative to the first test 1.0.1
    "Front line"

    Account progress in mode

    The mode provides 30 levels of player progression

    The player increases his level by participating in battles in the Frontline mode.
    At the end of each battle, the player receives Valor Points.
    The number of Valor Points received depends on the rank in which the player finished the battle:
    Private: all players start the battle with this rank;
    Sergeant: +150 Valor Points;
    Lieutenant: +250 Valor Points;
    Captain: +600 Valor Points;
    Major: +900 Valor Points;
    General: +1200 Valor Points.
    Upon reaching each level of progress, the player receives a reward and a Supply Point.

    Valor system
    Having reached the maximum level, the player can reset his progress to the first level.
    In total, the player can reset progress three times.
    For each progress reset, the player receives a unique reward.
    Each time progress is reset, combat reserve levels are reset to zero.
    After each reset, the player can again receive a reward for each level of progress.

    Changes in vehicle parameters
    44

    Pantera (tier VIII):

    The dispersion of the Cannone da 90/53 gun in the P.44 Pantera prima variante turret has been changed from 0.36 to 0.35 m.
    The dispersion of the Cannone da 90/74 gun in the P.44 Pantera prima variante turret has been changed from 0.36 to 0.35 m.
    The dispersion of the Cannone da 90/53 gun in the P.44 Pantera seconda variante turret has been changed from 0.35 to 0.34 m.
    The dispersion of the Cannone da 90/74 gun in the P.44 Pantera seconda variante turret has been changed from 0.34 to 0.33 m.

    Prototipo Standard B (level IX):

    The spread of the Cannone da 90 Rh gun in the Prototipo Standard A (W 2) turret has been changed from 0.34 to 0.33 m.
    The spread of the Cannone da 105 Rh V1 gun in the Prototipo Standard A (W 2) turret has been changed from 0.36 to 0.35 m.
    The spread of the Cannone da 90 Rh gun in the Prototipo Standard B (R 1) turret has been changed from 0.33 to 0.32 m.
    The spread of the Cannone da 105 Rh V1 gun in the Prototipo Standard B (R 1) turret has been changed from 0.36 to 0.35 m.
    The dispersion of the Cannone da 105 Rh V1 gun when rotating the Prototipo Standard B (R 1) turret has been reduced by 12%.
    The dispersion of the Cannone da 105 Rh V1 gun when rotating the Prototipo Standard A (W 2) turret has been reduced by 12%.
    The aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret has been changed from 2.5 to 2.3 s.
    The aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret has been changed from 2.5 to 2.4 s.
    The reload time inside the drum for the Cannone da 105 Rh V1 gun for all turrets has been reduced from 3.25 to 3.0 s.

    Progetto M40 mod. 65 (X level):

    The spread has been changed from 0.34 to 0.33 m.
    Spread when turning the turret has been reduced by 14%.
    Aiming time changed from 2.3 to 2.1 s.
    Reload time inside the magazine has been reduced from 2.75 to 2.5 s.

    How to take part in testing
    DOWNLOAD THE SPECIAL INSTALLER
    Run the installer, which will download and install the test version of the client 1.0.1 (10 GB for the SD version and an additional 7 GB for the HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation directory yourself.
    If you have the previous test version (1.0) installed, then when you launch the general test launcher it will be updated: 1.01 GB for the SD version and an additional 430 MB for the HD version.
    Please note: Installing in a folder containing legacy test client files may cause technical problems.
    Run the installed test version.
    Only those players who registered in World of Tanks before 23:59 (Moscow time) on April 7, 2018 can take part in the test.

    GENERAL INFORMATION
    Due to the large number of players on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to log onto the server as it becomes available.
    If the user changed the password after 23:59 (Moscow time) on April 7, 2018, authorization on the test server will only be available using the password that was used before the specified time.

    Peculiarities
    Payments are not made to the test server.
    In this testing, earnings of experience and credits do not increase.
    Achievements on the test server will not transfer to the main server.
    We would also like to inform you that during testing of 1.0, scheduled technical work will be carried out on the test servers (25 minutes per server):

    First server - 05:00 (Moscow time)
    Second server - 05:30 (Moscow time)
    Third server - 06:00 (Moscow time)
    Note! The test server is subject to the same rules as the main game server, and therefore penalties for violating these rules apply in accordance with the License Agreement.
    We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is in a special section on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.via

    When we started working on a new graphics engine, HD maps and new sounds, we set ourselves a goal - to create such graphics and sound in the game that when you enter the battle, you are simply stunned and say: this is incredible! This game can't be eight years old!

    Today this moment has arrived. You can literally immerse yourself in exciting battles on realistic terrain with updated HD maps, atmospheric environmental sounds and original music themes. And that is not all. We not only offer you a new gaming experience in World of Tanks 1.0, but we also invite you to be part of these monumental changes.

    In this article we will talk about what will be tested at this stage, what will be added in the near future, and what you can count on after the update is released on the main servers in March. Go!

    Participation in testing
    DOWNLOAD THE SPECIAL INSTALLER
    Run the installer, which will download and install the test version of the client 1.0 (8.73 GB for the SD version and 15.4 GB for the HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation directory yourself.
    If you have the previous test version installed (9.22_test2), then when you launch the general test launcher it will be updated: 5.36 GB for the SD version and 7.49 GB for the HD version.
    Please note: Installing in a folder containing legacy test client files may cause technical problems.
    Run the installed test version.
    Only those players who registered in World of Tanks before 23:59 (Moscow time) on February 4, 2018 can take part in the test.

    general information
    Due to the large number of players on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to log onto the server as it becomes available.
    If the user changed the password after 23:59 (Moscow time) on February 4, 2018, authorization on the test server will be available only with the password that was used before the specified time.

    Peculiarities

    Payments are not made to the test server.
    In this testing, earnings of experience and credits do not increase.
    Achievements on the test server will not transfer to the main server.

    We would also like to inform you that during testing of 1.0, scheduled maintenance will be carried out on the test servers at 7:00 (Moscow time) daily. The average duration of work is 25 minutes.

    Note! The test server is subject to the same rules as the main game server, and therefore penalties for violating these rules apply in accordance with the License Agreement.
    The Help Center does not review requests related to the General Test.
    We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is in a special section on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.


    Next up is a new patch 1.6.1, which will introduce a couple of innovations to the game and some changes in modes that are already familiar to us. A new feature is being tested for the first time - multinational technology. To provide more variety in the appearance of cars, new styles have been added, including one universal one. Also in the new season, the mechanics of ranked battles have undergone changes.

    The location of the screenshots has changed! Now they are located on the path \win32\screenshots

    Multinational technology

    Many are familiar with the history of the T-34-85 Rudy, but for those who have not heard, we will briefly tell you. This model of the tank is Soviet, but a prototype of this vehicle fought in the Polish troops. This version of the tank gained wide popularity after the release of the series “Four Tankmen and a Dog,” which became an important part of Polish culture.

    Due to this history of the tank, it was he who became the first representative of premium equipment available to multinationals.

    How the new functionality will be implemented

    Now for the T-34-85 Rudy there are two nations to choose from - the USSR (by default) and Poland. The change is carried out in the Hangar and occurs instantly. The performance characteristics of the tank do not change when switching, i.e. we will receive exactly the same car, but belonging to a different nation.

    You only need to board a new crew (depending on nationality), load basic ammunition and select additional equipment modules.

    Modules, as well as all shells from the previous nation, are retained. Having completed the full configuration once, the next time you change the nation, everything will be loaded automatically.

    It turns out that the same tank can now be used to perform various combat missions and upgrade the crew.



    Each version of the tank has its own consumables, shells and equipment.


    Changing the nation is completely free and is not limited in the number of uses.

    For all nations, another historical style called “Jager” with a symbolic emblem of a deer’s head under two guns was brought in for purchase with gold (the name hints that the deer hunting season is opening).



    Changes to Ranked Battles

    The progression of the season has been time-consuming even for experienced players, so some adjustments will be made.

    The path to Ranked Battles will begin with qualification, with a fixed number of battles. After completing qualification, each player will receive a certain number of bonus battles.

    Exactly how much depends on the effectiveness demonstrated at the time of qualification.

    The number of tokens within divisions has been revised. If before it was the same, now the lower the division, the fewer chevrons you can earn in it

    The role-playing experience will also undergo some changes. For some vehicles, role-playing actions will be revised in the next season and new ones will be added. Fireproof ranks have been added to divisions, which will make the season much more comfortable.